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Nicolas Cage stars in this action thriller directed by Paco Cabezas. Paul Maguire (Cage) is a criminal who, with the help of his friends Kane and Danny (Max Ryan and Michael McGrady), steals a briefcase full of money from a Russian mobster. Realising that the mob would come after the money, the men decide to hide it away and meet up five years later to divide it up. Five years on and Paul, Kane and Danny meet as promised to split the proceeds of their last job together. As Paul has become fully reformed living a normal life as a doting husband and father, he prepares to go to a charity dinner with his wife, leaving his daughter at home with friends. When Detective St. John (Danny Glover) informs him that his daughter has been kidnapped, Paul ignores the police's efforts and decides to seek revenge his own way.
In the 1960s and '70s, architects, influenced by recent developments in computing and the rise of structuralist and poststructuralist thinking, began to radically rethink how architecture could be created. Though various new approaches gained favor, they had one thing in common: they advocated moving away from the traditional reliance on an individual architect's knowledge and instincts and toward the use of external tools and processes that were considered objective, logical, or natural. Automatic architecture was born. The quixotic attempts to formulate such design processes extended modernist principles and tried to draw architecture closer to mathematics and the sciences. By focusing on design methods, and by examining evidence at a range of scales from institutions to individual buildings Automatic Architecture offers an alternative to narratives of this period that have presented postmodernism as a question of style, as the methods and techniques traced here have been more deeply consequential than the many stylistic shifts of the past half century. Sean Keller closes the book with an analysis of the contemporary condition, suggesting future paths for architectural practice that work through, but also beyond, the merely automatic.
Sommer 2012, es ist heiss und wir beginnen eine Art Spiel oder Experiment. Vierzehn Tage lang stellen wir uns gegenseitig taglich eine Frage, ohne diese zu beantworten. Es werden Fragen, die einem so nebenbei in Gedanken begegnen, Fragen, die man sich immer wieder stellt, Fragen, auf die man eigentlich gar nicht kommt. Wir haben die Fragen einer Reihe von Menschen geschickt mit der Bitte, eine oder mehrere davon zu beantworten. Prosa, Lyrik, Collage, Essay, Illustration bekamen wir. Komisch, ernst, ironisch. Bisweilen einhellig in der Meinung, mitunter sehr verschieden. Daraus wurde dieses Buch
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